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Ships within 48 hours · Estimated delivery Aug 5 - Aug 10
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Description
Urza's Blueprints (Magic Minigame) [The Brothers' War Minigame]Set: The Brothers' War Minigame Type: Card Rarity: Common 2+ players 2+ packs 10 min OBJECTIVE: You've unearthed Urza's ancient blueprints for his Power Plant, Tower, and Mine! Race your fellow artificers to assemble all three iconic locations. GET READY: Open a booster for each player and remove any cards without Magic card backs. Shuffle the remaining cards into a deck and deal five cards to each player. Randomly determine who goes first. LET'S
| Set: | The Brothers' War Minigame |
| Type: | Card |
| Rarity: | Common |
2+ players | 2+ packs | 10 min
OBJECTIVE:
You've unearthed Urza's ancient blueprints for his Power Plant, Tower, and Mine! Race your fellow artificers to assemble all three iconic locations.
GET READY:
Open a booster for each player and remove any cards without Magic card backs. Shuffle the remaining cards into a deck and deal five cards to each player. Randomly determine who goes first.
LET'S PLAY:
On each player's turn, they draw a card, then discard a card face up. Players may draw either the top card of the deck or the top card of the discard pile. If there are no cards left in the deck when a player tries to draw, shuffle the discard pile to form a new deck.
After discarding, if a player has all the cards required for a new location (see below), they may reveal those cards and note they have constructed their version of that location. They must then discard all cards in their hand and draw a new hand of five cards. Play then passes to the next player.
Foils are wild and can cont as any color, mana value, or card type.
TO WIN:
The first player to construct all three locations wins!
THE LOCATIONS
Mine: Requires five cards with different card types. (Creature, artifact, land, etc.)
Power Plant: Requires one card of each color. (White, blue, black, red, and green. Multicolored cards count as one color of your choice. Lands are colorless.)
Tower: Requires five cards with different mana values. (Lands have mana value 0.)
OBJECTIVE:
You've unearthed Urza's ancient blueprints for his Power Plant, Tower, and Mine! Race your fellow artificers to assemble all three iconic locations.
GET READY:
Open a booster for each player and remove any cards without Magic card backs. Shuffle the remaining cards into a deck and deal five cards to each player. Randomly determine who goes first.
LET'S PLAY:
On each player's turn, they draw a card, then discard a card face up. Players may draw either the top card of the deck or the top card of the discard pile. If there are no cards left in the deck when a player tries to draw, shuffle the discard pile to form a new deck.
After discarding, if a player has all the cards required for a new location (see below), they may reveal those cards and note they have constructed their version of that location. They must then discard all cards in their hand and draw a new hand of five cards. Play then passes to the next player.
Foils are wild and can cont as any color, mana value, or card type.
TO WIN:
The first player to construct all three locations wins!
THE LOCATIONS
Mine: Requires five cards with different card types. (Creature, artifact, land, etc.)
Power Plant: Requires one card of each color. (White, blue, black, red, and green. Multicolored cards count as one color of your choice. Lands are colorless.)
Tower: Requires five cards with different mana values. (Lands have mana value 0.)
Shipping Notes
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Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
4.0 ★★★★★
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Product Reviews
★★★★★ 5
Diy tool good stuff
Good fit works as advertised
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Reviewed in the United States on February 25, 2026
★★★★★ 5
Práctico
Tal cual a la medida que do perfecto para los cambios de filtro llego sin daños
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Reviewed in the United States on March 30, 2026
★★★★★ 5
Good quality and price
This fits the original cover that was on my car. Made the removal of the oil filter cap very easy effortless.
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Reviewed in the United States on December 8, 2025
★★★★★ 1
not tight enough
It did slip on my BMW M5 F90 oil filter — it wasn’t tight enough. I had to use a microfiber cloth to fill the gap and make it tighter in order to loosen the oil filter.
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Reviewed in the United States on May 14, 2026
★★★★★ 5
Worked Perfectly
Fits the S85 oil filter housing like a glove.
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Reviewed in the United States on January 6, 2026
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