Aimex 8 Stage White Water Filter Cartridges x 3
SKU: 76094101896

Aimex 8 Stage White Water Filter Cartridges x 3

Sale price$50.36 Regular price$55.95
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Description

Aimex 8 Stage White Water Filter Cartridges x 3" Functions: Replace and Restores: Natural trace minerals required by our bodies such as iron, zinc, magnesium, potassium, and iodine. Gradually releases these mineral substances. Removes the Rubbish: Rust and organic sediment particles and stops the propagation of bacteria. Removes Chlorine, pesticides, organic matter, heavy metals, iron, nickel, mercury and arsenic, bad smells and taste, bacteria, and parasites e. g., Giardia. Easy installation:

"

Functions:
  • Replace and Restores: Natural trace minerals required by our bodies such as iron, zinc, magnesium, potassium, and iodine.
  • Gradually releases these mineral substances.
  • Removes the Rubbish: Rust and organic sediment particles and stops the propagation of bacteria.
  • Removes Chlorine, pesticides, organic matter, heavy metals, iron, nickel, mercury and arsenic, bad smells and taste, bacteria, and parasites e.g., Giardia.
  • Easy installation: Soak the Filter in water overnight, and wash under warm water (not boiling water) for 10 min till all black discharge comes out from the finest quality of charcoal.
Notes:
  1. In the event of an extremely slow filtration process, please rinse the filter with warm water, not boiling water.
  2. Please soak the filter and pads in water overnight, to remove the air in between the particles and material inside.
  3. If the filter turns green, rinse with warm water and take care that the unit does not stand in direct sunlight.
  4. If water flows over the middle ring, it may be because the activated carbon is blocked. Simply rinse the filter with warm water (not boiling water).

Specification:

Height 180 mm
Width 84 mm
Weight 250g
Material BPA Free 
Water Flow 0.3L/min
Optimum Temperature Range 5°C-35°C
Working Pressure Normal

 

 

 

 

 

 

 

  • 0.5 microns removes rust, and sediment particles of 0.5 microns and larger. It stops the propagation of bacteria and germs.
  • Activated Carbon: Removes chlorine, Trihalomethanes (a result of chlorination which is associated with cancer), organic chemicals, unpleasant odours, and taste. It transforms tap water into clean and purified water.
  • Bio Ceramic infrared balls: adjust the water to an optimum mild alkaline level and energizes the water molecules.
  • An extra layer of activated carbon enhances the taste and adds to the purification process.
  • Cut your expenses and lessen your footprint by not purchasing.
  • Healthy Alkaline Water for you and your loved ones.
  • Perfect for Home and Office.
  • Stylish design and Premium Quality
  • Requires very little space in the kitchen, office, or any room.
  • AIMEX Australia 8 Stage water purifying System removes most of the Chlorine from the tap water. Chlorine kills bacteria and algae in the water, but it’s harmful to the human body as it forms Trihalomethanes, which are associated with cancer.
  • Algae counts in the water vary and its growth can be more rapid than in others. To avoid Algae growth (due to the absence of Chlorine) in the Healthy Water System, it is necessary to clean the water bowls once a week and rinse the filters at least once a month.
  • Rinse the filter system once a month with warm water. (Not boiling water), it will damage the system.
  • Replace the filter every SIX months or 5000L water usage.
  • Take care that the unit does not stand in direct sunlight.                   

 Cleaning and Maintenance:

  • Maintenance before use: please put the felt pad dome, carbon filter and mineral stones into water for 30 minutes before use.
  • Maintenance after use: Crystal polycarbonate containers (water bowls) to ensure healthy water clean both water bowls once a week by simply rinsing them with water.
  • Please Make sure to wash the cartridge before using it. Please follow the installation instructions given in the manual.
  • In the event of an extremely slow filtration process, please rinse the filter with warm water, not boiling water.
  • Please soak the filter and pads in water overnight, to remove the air in between the particles and material inside.
  • If the filter turns green, rinse with warm water and ensure the unit does not stand in direct sunlight.
  • If water flows over the middle ring, it may be because the activated carbon is blocked. 
  • Simply rinse the filter with warm water (not boiling water). Don't use a metallic scrubber or dishwashing liquid.

Taste: 

While most people love the way their water tastes on filtration, please note that taste is an individual preference and may vary based on personal choice. While we give you the reassurance that water filtered with Aimex water filters is pure and healthy, and the taste is what most buyers consider as ‘tasty’, please be advised that as filtration is a defined process there is nothing, we can do externally to change the taste if you prefer it otherwise.

The elements present in water give a distinct taste. Before filtration, along with taste, tap water may also have some odour. During the filtration process, elements like Chlorine and heavy metals like Lead, etc., are all removed; hence, the distinct taste formed due to these elements is neutralised. 

In our water filters, along with filtration, remineralisation also takes place in which important trace minerals are added back, balancing the pH of the water to slightly alkaline, which is better for the body. This adds a slight taste to the filtered water. 

According to us, our filtered water has an almost neutral taste or a very slight taste due to the added minerals, but it does not taste like chlorinated or contaminated water, and that’s how it should be. 

It may happen that when you first switch to drinking filtered water, you may feel the difference and it takes some time to adapt to the new taste. Knowing that it is good for your health makes it tastier. 

Copyright© Images and all Written info. Using images, modifying images with your own brand, or writing without written permission will be subject to legal action, jurisdiction NSW. 

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 76094101896

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Tinkerer
Alexandria, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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robert thompson
Waukegan, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Vincent Marias
Belleville, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
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Joan Rubio
Omaha, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Carnegie, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019

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